﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using TTGame;

/*
 * ReadOnlyAttribute
 *
 *
 *
 * 依赖：
 *
 * ！不写重复代码！
 * @author TTun
 * @date 8/31/2017 9:27:12 PM
 */
namespace TTGameEngine {

public class ReadOnlyAttribute : PropertyAttribute {

}
public class WriteEnabledAttribute : PropertyAttribute {

}

public class TextAreaAttribute : PropertyAttribute {

}



}
